Dare to defy death in this adventurefor the world's greatest roleplaying gameThe talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone ...
Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters--how to populat...
Immerse yourself in monster lore in this supplement for the world's greatest roleplaying game This is NOT just another Monster Manual! Volo's Guide to Monsters provides something exciting for playe...
Contains 182 durable, laminated cards for creatures and NPCs within the Monster Manual® and Volo’s Guide to Monsters™. With game statistics on one side and evocative art on the other, they are the...
This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools.
In this illus...
The Deck of Many Conditions is a tool used to assist Game Masters in their 5e role-playing campaigns. Did one of your players get poisoned? Give them a card so they can't forget what it means and h...
In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they ...
"Bring hundreds of randomized possibilities to your game table with Objects of Intrigue: Dungeon! Roll the die to see what fascinating goodies your adventurers happen upon, and hope that all ends w...
The Deck of Many is a tool used to assist Game Masters in their DND 5e role-playing campaigns, freeing them from traditional reference books and allowing them to only bring the reference they need....
The Deck of Many is a tool used to assist Game Masters in their DND 5e role-playing campaigns, freeing them from traditional reference books and allowing them to only bring the reference they need....
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.
In Icewind Dale, adventure is a dish best served cold.
Beneath the unyielding night sky, you stand before a...
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to u...
Centuries ago, upon a vast, beautiful, and wondrous world, a horde of vile beings known as the Yoten destroyed the heroic Vanir. The survivors fled to a new world, Grimnir. Vast and inhospitable, m...
From the lead designer of Dragon Age Origins, in partnership with the creators of Odyssey of the Dragonlords, comes Raiders of the Serpent Sea! Take to the seas of Grimnir and battle against the si...
Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting. Will you see through the gl...
Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the gl...
The Spinward Marches, out on the Imperial frontier, is a borderland sector where even the humble can find great fortune and exciting voyages. The Marches Adventures 1-5 provides a set of adventures...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '